
#include "ObjectNode.h"

int ObjectNode::INDEX_BEGIN_NEXT = 0;
int ObjectNode::INDEX_MIDDLE_NEXT = 10000;
int ObjectNode::INDEX_END_NEXT = 20000;

/*
const int ObjectNode::DRAW_FIRST = 0;
const int ObjectNode::DRAW_MIDDLE = 1;
const int ObjectNode::DRAW_LAST = 2;
*/
